DIGIMON ALYSION beginner rules and memory practice

Quick answer

The official mobile introduction confirms 50 main cards, up to 5 eggs and four copies by card number. Pay costs toward the opponent; reaching their side at 1 or more ends your turn in the basic introduction. Check five security cards and then land a direct attack. Breeding permits one of hatch, move a Digimon with DP, or pass. Card-specific effects and timing are outside the memory arithmetic exercise.

Unsuspend the battle-area cards; the app handles this.

Draw one; the first player skips their first draw.

Choose one breeding action: hatch, move a Digimon with DP, or do nothing.

In Main Phase play, digivolve, use options or attack.

The basic memory rule ends the turn when the counter enters the opponent side at 1 or more.

Worked memory example

At 3 memory on your side, a printed cost of3 reaches zero; cost 4 crosses to opponent 1 under the basic introduction. This arithmetic does not resolve activated effects or timing.

Two Gemmon printings

The official SYSTEM diagram shows SD1-02 with play cost 3, red level 2 digivolve cost 0, and an inherited+1000 DP during your turn. The campaign names BD1-02, whose cost/effect fields have not been established by that notice. Do not copy SD1-02 values into BD1-02.

WarGreymon example

The previewed ST1-11 shows a red level 5 digivolve requirement costing4 and gains an extra security check for each pair of digivolution cards during your turn. This is a printed prerequisite and effect, not a complete evolution route or a prediction of launch restrictions.

Battle breeding versus Digidex: the app listing describes a separate care/breeding collection with 100+ Digimon. That is not a confirmed battle-area evolution tree. No Renamon evolution route or chapter reward list is published in the inspected material.

Inherited effect example: SYSTEM Gemmon SD1-02 gives its Digimon+1000 DP during your turn from its inherited-effect area. Its separate On Play effect reveals the deck’s top five cards, adds one red ALYSION-trait card among them to the hand, and sends the remaining cards to the bottom. Do not transfer either effect to campaign BD1-02.

Official sources